Meshcapade
(In progress)
This is the current project I’m working on in a team of seven people. It is going to take place until February 2026, so tag along the progression of the game and if you have any feedback, ideas or would like to test the first prototype, let me know :]
- Concepting the game idea, the story and the setting
- Moodboarding
Game concept
A dystopian metroidvania where you play as a just-manufactured robot-cop. Since your first day in this world is also your first day at work, your best friend during this adventure will be the AI in your head that is guiding you and being your moral compass. Little do you know that it also filters all your sensors data and everything you see, hear and feel is a lie, being fed to you. Climb the ladder and gain immense power or join the rebellion and try to usurp it – the choice is all yours in this dual-world metroidvania.
Concept phase
As a team, we are still in the concepting phase, trying to come up with the perfect moodboards, stylesheets and guidelines, so that the work later on can be more efficient and clear. We’ve set on having two explorable areas for the demo, keeping in mind that each one will have two versions – one that the AI ‘feeds’ to you and the reality. Keeping each environment different from each other but also making it in two versions will prove to be quite the challenge in terms of making it belong together, but I honestly can’t wait and I am ready to ‘draw swords’ against it.
Testing
As a team, we are still in the concepting phase, trying to come up with the perfect moodboards, stylesheets and guidelines, so that the work later on can be more efficient and clear. We’ve set on having two explorable areas for the demo, keeping in mind that each one will have two versions – one that the AI ‘feeds’ to you and the reality. Keeping each environment different from each other but also making it in two versions will prove to be quite the challenge in terms of making it belong together, but I honestly can’t wait and I am ready to ‘draw swords’ against it.
