About

Welcome to my Creative World

My journey into the world of Game Developing began during my college years, where I was captivated by the idea of fun and immersive experiences as a type of art. Inspired by some of my favourite games and the power of visual storytelling, I pursued a bachelor degree in Saxion University and developed my skills in various artistic disciplines.

Today, I have put most of my free time in improving my skills as a technical artist – rigging, creating shaders, scripting. However, I have also invested quite some effort in gaining solid skills in environment art, procedural material creation, texturing and VFX systems. 

Experience

My Work Experience

Rendering Artist

Tornado Studios

August 2025 - Now

Intern

Tornado Studios

Feb 2025 - July 2025

Student Assistant

Saxion University of Applied Sciences

Sep 2024 - Feb 2025

Crew Member

KFC, Enschede

Aug 2023 - Aug 2024

My World

When I am not Working
I am Creating

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ApplesColoured
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Experience

My Design Philosophy

Today, I am driven by the belief that art can be not only creative, but also technical. I am determined to learn different techniques in optimising the workflow of the artists in a team, making different pipelines more efficient and to be of help of different artists in their work. My aspiration is that not only my work will look great but it will also deliver results. 

Optimising workflows

Team-based approach

Innovation and Adaptability

Collaboration and Communication

First place in a National Photography Contest

World Water Day Photo Contest

Best Game Award

Annual Game Awards at Saxion University of Applied Sciences

Cum Laude Diploma

Graduated my propaedeutic year with a Cum Laude

Excellent Graduation

Graduated college with an excellent

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